Build a Space Shooter with MonoGame – 2

If Game1.cs is not already open in your code window, you can navigate to it via the Solution Explorer. Once Game1.cs is displayed, add the following to the using statements at the top: using Microsoft.Xna.Framework.Audio; using System.Collections.Generic; using System; We will need the audio part of MonoGame in order to load and play our sounds. We also specify that we want to use “System.Collections.Generic”. We will need this to create lists to hold objects in our game....

May 20, 2019 · 4 min · Jared