PyGame Basics: Grouping Game Objects

In this guide, we will be taking a look at grouping game objects with PyGame. This is useful because most likely you will want to add or remove objects of the same type. Simply using variables to reference objects with won’t cut it. You might use a variable for assigning an instance of the player, but what if you want to add 20 enemies? Unless you name each one with a number after, it won’t work so well....

October 15, 2019 · 3 min · Jared

PyGame Basics: Keyboard Input

In this guide, we will take a look at a couple ways to gather keyboard input with PyGame. There are a few ways of grabbing keyboard input. The first way to gather keyboard input is via capturing PyGame events. To check if any arrow keys are pressed down on the current update, you can write: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False if event.type == pygame.KEYDOWN: if event....

October 5, 2019 · 2 min · Jared

PyGame Basics: Mouse Input

In this guide, we will be taking a look at how to utilize mouse input with PyGame. Mouse Position To retrieve the position of the mouse, you can use the following line: mousex, mousey = pygame.mouse.get_pos() Of course, with the above line, you can access the x position of the mouse with mousex, and the y position of the mouse with mousey. Ensure this line is executed within the game loop, either in a dedicated update function, or directly within the loop....

October 3, 2019 · 2 min · Jared

PyGame Basics: Image Effects

In this guide, we will be taking a look at some different image effects you can use within your PyGame. In the examples below, I will be drawing sample images at x: 480 and y: 128. To learn how to position images, you can take a look at this guide of ours. Scaling Images You can scale images with PyGame using the pygame.transform.scale method. This method, like the other methods part of pygame....

October 3, 2019 · 3 min · Jared

PyGame Basics: Drawing Images

In this tutorial, we will be walking through how to draw images with PyGame. Let’s dive right in. In your game file, you should see the set_mode method being called. This method call returns a Surface, which is pretty much just the canvas that we’re drawing to. Make sure that the return value of this method call is being assigned to a variable. I named my variable, display like to so:...

October 2, 2019 · 2 min · Jared